It's closing in on eleven pm...
Didn't do anything about creating a view object. It would make for better code, but it won't get me complete any faster.
Instead, added the transition code -- a central level that leads to all seven different provinces. And got some stuff necessary for save/restore -- making sure I can recreate any level based on the root random seed, etc.
Changed stairways to portals, since the levels aren't necessarily "down" anymore, just elsewhere.
Got 4 of the 7 scroll types working.
Created a lot of the graphics for the forest province (Cave & Desert graphics already mostly done; haven't started on castle, island, water or sky)
I'm going to try to put in one more hour tonight.
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