Thursday, September 27, 2007

Ooh! Ooh! A review!

The Seven Day Quest (the game, not the blog) was reviewed in the @Play column of GameSetWatch! This is a major online game magazine. I'm very pleased. Okay, the review wasn't all that positive (at least he didn't call the game somewhat damp...), but I'm pleased that the game got noticed at all.
I'm tempted to make excuses -- many of the other challengers started with existing game engines (handling movement, line of sight, map drawing, etc), and I started from scratch. I didn't take the week off from work, so that's a 40 hour penalty right there...
But, it is what it is. I'm pleased with what I accomplished.

2 comments:

Rodneylives said...

Hey, it was I who wrote the review....

I realized after I finished it that it was somewhat negative, more negative than a review of a 7DRL should be. I hoped, actually, that the review would provide incentive to polish and expand the game. There are some very nice ideas there....

capmango said...

Of course -- JohnH -- somehow I didn't make the connection you two were the same person. Thanks for the review!

I believe I will improve Seven Day Quest, try to really make it worth playing. I don't think I'll turn my attention to it until at least December, though.